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49 pages 1 hour read

Marie Lu

Warcross

Fiction | Novel | YA | Published in 2017

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QuizIndex of Terms

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This flexible-use quiz is designed for reading comprehension assessment and activity needs in classroom, home-schooling and other settings. Questions connect to the text’s plot, characters, and themes — and align with the content and chapter organization in the rest of this study guide. Use quizzes as pre-reading hooks, reading checks, discussion starters, entrance/exit “tickets,” small group activities, writing activities, and lessons on finding evidence and support in a text.

Depth of Knowledge Levels: Questions require respondents to demonstrate ability to: 

  1. Recall and Understand Content (e.g., who, what, where, when) 
  2. Apply and Analyze Ideas (e.g., how and why)

Chapters 1-6

1. After Emika loses the bounty for Martin Hamer but before she attempts to steal the power-up in the Warcross Opening Ceremony game, she intends to avoid eviction by what means?

 

A) working extra shifts at the diner

B) selling the last of her father’s paintings

C) hacking into Henka Games accounts

D) asking Mr. Alsole for a week’s extension

 

2. Emika spent time in juvenile detention for what crime?

 

A) identity theft

B) changing hacked records

C) stealing electronic funds

D) switching out code

 

3. Of these, which one is the most immediate consequence of Emika’s glitching herself into the Warcross Opening Ceremony game?

 

A) police arrive at the apartment

B) Keira cries and yells at her

C) Henka Games sends texts

D) Asher’s team wins the game

Chapters 7-12

4. How does Emika find the code damage perpetrated by Zero in the second memory Hideo shows her?

 

A) by wearing the NeuroLink contact lenses

B) by trying a virtual keyboard and monitor set-up

C) by questioning Hideo and watching his reactions

D) by using a visualization technique from her father

 

5. Once drafted onto the Phoenix Riders, Emika receives which team role?

 

A) Fighter

B) Architect

C) Shield

D) Thief

 

6. On the night she is drafted, which of these team responsibilities does Emika fulfill?

 

A) learning the first game matchups

B) meeting with Hideo Tanaka privately

C) talking to members of a rival team

D) breaking through DJ Ren’s security

Chapters 13-18

7. Before the first match-up, how does Emika learn that in Warcross, follow-through and adhering to directions are important?

 

A) watching video of old tournaments with the team

B) reviewing Tremaine’s strategies in all roles

C) practicing with Hammie and losing to her

D) hearing Ren say she should not have been drafted

 

8. What occurs when Emika hacks into the Dark World while working for Hideo?

 

A) She sees Ren participate in a game of Darkcross.

B) She follows Zero and witnesses his large bets.

C) She pays off a bounty and escapes without notice.

D) She intends to buy illegal goods but Hideo stops her.

 

9. Which statement is true regarding the “snare”?

 

A) It is the trap that caught Emika when she helped Annie.

B) It is a move Asher designed to take down the opponent’s Fighter.

C) It is a security shield breaker for Emika to use on Ren.

D) It is an illegal strategy used by Zero in Darkcross. 

Chapters 19-24

10. Emika helps her team finalize their win in the first match with the help of which ice creature?

 

A) dragon

B) wolf

C) polar bear

D) tiger

 

11. After leaving the karaoke bar, which rule does Emika break?

 

A) She goes to Hideo’s private residence.

B) She asks about Hideo’s family.

C) She views Hideo’s encrypted files.

D) She tells a competitor about Hideo’s Link.

 

12. What can be inferred based on the description and outcome of the third Phoenix Riders game (the game against the Cloud Knights)?

 

A) Viewers saw that Emika was trapped and useless to her team.

B) Asher knows that Emika encountered Zero in the game.

C) Zero is disgusted with Emika’s abilities and wants her dead.

D) Emika wants Asher to kick her off the team for their safety.

Chapters 25-31

13. Immediately before the explosion, a virtual image of __________ appears to Emika in the Phoenix Riders house. (character name)

 

14. What does Tremaine help Emika to discover?

 

A) Hideo will use the NeuroLink to sway consumer opinion.

B) Asher plans to gather illegal power-ups in the Dark World.

C) Zero has corrupted Artifacts that can spread a virus.

D) Ren plans to have Emika arrested in the Emerald Emporium.

 

15. Which is the best summary of Hideo’s actual plan triggered inadvertently by Emika?

 

A) punish criminals with a virtual prison system

B) provide police with improved tracking of criminals

C) patrol streets and neighborhoods for known criminals

D) prevent crime by controlling a criminal’s actions

Answers

1. B (Chapter 2)

2. A (Chapter 2)

3. C (Chapter 5)

4. D (Chapters 8)

5. B (Chapter 10)

6. C (Chapter 11)

7. C (Chapter 13)

8. A (Chapter 15-16)

9. C (Chapter 18)

10. A (Chapter 19)

11. B (Chapter 21)

12. A (Chapter 24)

13. Zero (Chapter 25)

14. C (Chapter 27)

15. D (Chapter 30)

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