50 pages • 1 hour read
Robin McKinleyA modern alternative to SparkNotes and CliffsNotes, SuperSummary offers high-quality Study Guides with detailed chapter summaries and analysis of major themes, characters, and more.
Prior to the 1980s, female protagonists were a rarity in the fantasy genre, and even when they appeared, they were seldom depicted as being physically capable and socially equal to the men. Although certain notable characters—such as Eowyn in Lord of the Rings—sometimes occupied important, near-equivalent roles, later contributions to the fantasy genre relegated women to diminished, supporting roles in the name of “realism.” The cultural dialogue at the time argued that women would not be capable of the feats typically demanded of fantasy protagonists; additionally, some argued that in settings inspired by medieval Europe, women’s behavior would be much more restricted.
Authors like Robin McKinley, Tamora Pierce, and Ursula K. Le Guin sought to deconstruct and revolutionize many restrictive conventions of the fantasy genre, including the role of women. Second-wave feminism, which began in the 1960s and continued into the late 1980s, inspired much of this development. While third- and fourth-wave feminist movements emphasized the value and power of femininity, second-wave feminism emphasized equality between men and women, arguing that women were just as capable of embodying traditionally “masculine” behaviors and roles. Characters like Aerin, who are cast as powerful warriors, came about as a result of this movement. Rather than emphasizing Aerin’s power in a traditionally feminine role, McKinley places her heroine in the traditionally male role of a knight and a dragon slayer and pointedly shows her to be more capable than the men in fulfilling these duties.
Although the advent of second-wave feminism resulted in a more nuanced version of fantasy literature, the development of the fantasy genre at the time did have limitations, particularly regarding the issue of intersectionality. While some authors, like Le Guin, did try to call attention to the overwhelming presence of the Western, white perspective in fantasy, most novels still maintained this perspective, even if the authors chose to write about strong female characters. It is important to note that The Hero and the Crown reinscribes this limitation as well, for Aerin is isolated and rejected for being pale and redheaded in a world filled with dark-skinned characters. This aspect of the story typifies the lack of intersectional dialogue in feminist and fantasy circles at the time.
Fantasy as a genre has taken many forms, including such subgenres as urban, dark, and historical fantasy. High fantasy, the subgenre that best describes The Hero and the Crown, is perhaps one of the most recognizable subgenres. Fundamental to high fantasy’s conventions is its relation to the classical epic and the archetypal pattern of the Hero’s Journey. While high fantasy stories might not share details with classical epics, they share the same basic structure—a hero who inherits superhuman or magical qualities must go on a quest to defeat a great evil and create a livable world for their people. Works of high fantasy often take place in an alternate, internally consistent world, typically one that features both recognizable and fantastical elements inspired by real-world myths, legends, or history. Villains and heroes often occupy starkly contrasting and clear-cut roles. While heroes usually show some degree of personal growth, villains are typically flat characters who are capable of great evil, and defeating them allows the designated heroes to complete the narrative journey.
The Hero and the Crown takes place in a very traditional high fantasy setting, drawing on generically European themes like dragons, knights, castles, kings, and sorcerers. Unlike many contemporary high fantasy novels, however, which tend to focus more on a hero’s strength and skill, Aerin’s journey to heroism is deeply psychological and intellectual as well as physical. McKinley takes great pains to develop Aerin as a hero who is capable of many distinct types of feats. Additionally, McKinley differentiates the culture of Damar from standard fantasy cultures by building out a more unique ruling class—the sols and the solas, who seem ambiguously related yet intermarry to maintain the structures of power.
By Robin McKinley
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