49 pages • 1 hour read
Brandon MullA modern alternative to SparkNotes and CliffsNotes, SuperSummary offers high-quality Study Guides with detailed chapter summaries and analysis of major themes, characters, and more.
A man wearing a fedora and a trench coat arrives after dark by airport shuttle in the small town of Colson, California. His name is John Dart, and he makes contact with a man who provides him with a car, a trunk full of weapons, and several straitjackets. Dart calls his boss, who informs him that there is a new candy shop in Colson and three rogue magicians have been spotted in town. Dart’s job is to apprehend the magicians on behalf of an organization called the Council.
Dart’s first target is a magician named Samson, who is staying in an old bus parked in a quarry outside town. He has two bodyguards, one of whom can sprout multiple arms, and the other can move so quickly that she appears as a blur. Dart overpowers both, taking care not to cause any injuries because he is the victim of a curse that causes him to feel whatever pain he inflicts on others. Dart then subdues Samson, who begs not to be taken into custody, but Dart is unmoved by his pleas: “Friend, you made your bed, I’m just tucking you in” (12).
The following day, 10-year-old Nate is helping his family unpack. They have just moved to Colson from Southern California. Nate is unhappy about being relocated and misses his best friend. His mother encourages him to go outside and meet some local children. Nate climbs on his bike and intercepts a girl named Summer and two boys named Trevor and Pigeon. They debate allowing him to join their club, which is still in the formative stage, though they’ve decided to call themselves the Blue Falcons. Summer dares Nate to ride his bike down a steep hill and over a rickety ramp. Before he can complete the stunt, three sixth-grade bullies start pelting the children with clods of dirt. When Nate retaliates, they throw rocks at him before running away. Nate’s new friends are so impressed by his courage that they let him join their club.
On the first day of school, Nate finds himself in the same fifth-grade class as Summer and Pigeon. Their teacher is a sour woman named Miss Doulin. Pigeon quickly becomes her favorite pupil because he knows the answer to her history quiz. At lunch, Pigeon gets harassed by the bullies, Denny, Kyle, and Eric. Once again, Nate stands up to them, but his new friends advise him to back down to avoid another attack.
At the end of the school day, the four friends start walking home when they decide to investigate the new store in town. It’s called the Sweet Tooth Ice Cream and Candy Shoppe and is run by a pleasant older woman named Mrs. White. Since the children don’t have much money with them, she agrees to give them candy samples if they help tidy up the shop. Afterward, they are rewarded with sweet treats. When Mrs. White says, “‘Maybe I should have offered some of my secret candy instead,’ […] in a quiet tone, as if talking to herself” (44), their interest is piqued. Mrs. White says she will tell them about it another day.
Every day that week, the children return to the candy shop after school to perform chores in exchange for treats. Nate finally broaches the topic of the special candy again. Mrs. White says she will give them some if they complete a task for her. Shortly before sunset, they are instructed to lure a species of beetle to burrow in some mushroom caps using bait traps that Mrs. White has prepared. They are then supposed to bring the fungi back to her. Despite their misgivings about this strange errand, the children achieve their objective.
The next day, Mrs. White takes the mushrooms, and the children receive pieces of hard rock candy known as Moon Rocks. They scurry off to a secret hiding place in the woods known as the Nest to try the confection. As long as they suck on the candy, they become weightless and move about like someone walking on the moon. When they spit out the Moon Rocks, they return to Earth. Pigeon accidentally bounces into the creek and goes home to change clothes. When he returns, he sees a strange bubble floating over the Nest, but none of the others knows what it might mean.
The friends return to the candy shop to report their weightless experience to Mrs. White. She promises to give them several more types of magic candy if they distribute her special white fudge to their families to drum up business for her shop. She cautions the children not to sample the fudge themselves, or the magic candy won’t have any effect on them. Their families enjoy the fudge, which puts everyone in a pleasant, relaxed mood.
The next afternoon, the children encounter a stranger who looks like a homeless man. He says that he is a future version of Nate and cautions them, “‘Stay away from Sweet Tooth,’ the stranger warned, stumbling slightly. ‘You can’t trust Mrs. White. She’s dangerous. You can’t trust anyone!’ He was still rushing toward them” (67). The children think the man is drunk and ignore his warnings. He leaves when a crossing guard appears.
When they arrive at the candy shop, Mrs. White puts up a Closed sign so she can have a private conversation with her new assistants. She asks them to “borrow” a pocket watch and a journal from the local museum, claiming they belonged to her ancestor, Hanaver Mills. She will give the children magic candy and other equipment to help them enter the museum without being noticed. The Moon Rocks will help them jump to the second story of the building. Melting Pot Mixers will change their identities so they can’t be recognized. Shock Bits will allow them to send an electrical shock into anybody trying to stop them.
They will also receive a spray bottle whose contents temporarily dissolve windowpanes and Proxy Dust so that one of them can inhabit the body of a ten-inch doll to get inside the display case. The break-in is planned late for Friday night. Back home that evening, Nate learns that somebody has stolen the family SUV. Because his mother is distraught at the theft, Nate gives her some white fudge to calm her down.
On the night of the break-in, Trevor and Nate agree to go inside the museum while Summer and Pigeon keep a lookout outside the building. Once they all take the Melting Pot Mixers, they become unrecognizable. After climbing inside, Nate agrees to use the Proxy Dust to take control of the doll, which looks like a doctor in a surgical mask. He and Trevor snag the watch just as they hear Summer blowing a whistle outside. They are forced to escape quickly and must leave the journal behind.
Outside, Summer and Pigeon are attacked by John Dart, who demands to know what they’re doing. Using the Shock Bits, they manage to give him the slip. Later, when Trevor and Nate emerge, Dart goes after them, and they also need to use their Shock Bits to avoid capture. The boys flee before Dart can recover.
The Prologue introduces the character of John Dart and establishes the magical nature of the world he inhabits. Within a few pages, he dispatches villains who possess supernatural powers, and the reader learns that his mission is to apprehend dangerous magicians. These activities immediately introduce the theme of Greed and Power because Dart is only after those who misuse magic. His altercation with the magician named Samson foreshadows the much greater threat he will face from Mrs. White and Stott:
‘You’re not the only guy who knows I’m in town,’ Samson wheezed. ‘The other magicians have no great love for me, but they won’t be pleased to learn about this.’ ‘Maybe they’ll take the hint.’ Samson cackled and coughed. ‘They don’t run, John. Me, maybe. Them? No way. You ought to be the one running’ (12).
The menacing night scene in the Prologue is immediately undercut by the first chapter’s description of a sunny morning in Colson. The reader is introduced to a fairly ordinary small town by daylight. Rather than the cloak-and-dagger world of John Dart, we see the innocent world of the Blue Falcons. Their biggest problem is avoiding bullies and deciding what kind of candy they want to buy. The only connection to Dart’s world is his reference to the new candy shop in town.
Being new in town, Nate begins the story friendless, but he quickly meets a group of nice kids who aren’t sure whether to let him into their new club. Nate proves himself by twice standing up to bullies, which introduces the theme of Establishing Trust. Later, the reader sees trust being established for less straightforward reasons when Mrs. White earns the children’s trust by giving them candy in exchange for chores. She will bolster their trust by giving them magical candy and sending home fudge for their families.
The candy shop becomes the nexus that joins Dart’s world to that of the Blue Falcons. Their involvement with Mrs. White focuses on the theme of Magical Youth and its related motif of superpower candies. Initially, the children don’t suspect anything is amiss and are glad to receive candies that offer them superpowers. Though their greed for goodies is relatively harmless, it quickly transforms into something darker once Mrs. White asks for favors in return for her candies. At this point in the story, she is still viewed as a benign figure. Her request for the pocket watch and journal of her dead ancestor seems moderately reasonable, but her demand for a burglary is less so:
‘You mean steal them?’ Nate asked incredulously. ‘You can’t steal something that rightfully belongs to you,’ Mrs. White corrected. ‘Even so, I only intend to borrow the memorabilia. I want to read the original printing of Hanaver’s memoirs, and I want to have a replica made of his timepiece. Then I will return them to the museum’ (70).
A sense of uneasiness emerges in the children and the reader when presented with the methods Mrs. White uses to achieve her ends. The Proxy Dust doll evokes associations with voodoo. Similarly, the distribution of white fudge to the adults in town will turn them into zombies, metaphorically speaking. The Melting Pot Mixers carry associations with shape-shifting demons. The warning from a future version of Nate also amplifies the concern that Mrs. White’s treats are anything but harmless.
John Dart’s world soon converges with that of the Blue Falcons when he attempts to capture them after they break into the museum. The children are able to paralyze him with Shock Bits and escape. However, using weaponized candy again subverts a harmless treat into something far more sinister:
A dazzling flash accompanied the sound of a gigantic bug zapper claiming a victim, and the man was hurled several yards down the sidewalk. His crossbow clattered into the street. Tendrils of smoke curled from Summer’s mouth (90-91).
Dart’s appearance at this juncture suggests that one of the rogue magicians he wants to capture is Mrs. White. By the end of the segment, the children have been catapulted from their normal, safe world into a place where all adult supervision has been eliminated, and they are on their own to navigate the treacherous world of magic.