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Daniel H. PinkA modern alternative to SparkNotes and CliffsNotes, SuperSummary offers high-quality Study Guides with detailed chapter summaries and analysis of major themes, characters, and more.
In Part 3 of Drive, Pink focuses on providing a toolkit for managers, instructors, and parents to implement the ideas explored in the book in their own work environments, classrooms, and homes.
In the first chapter, Pink offers a toolkit for individual people to “awaken” their motivation and foster more Type I Behaviors in themselves. These tools include:
The next chapter focuses on how companies and organizations can foster Type I Behavior in their employees and members. Companies can do this by:
Pink criticizes company policies that are designed around trying to control a minority of bad workers at the expense of the majority of good workers. He argues that this mindset should be flipped on its head, and company policies should be designed to cater to the good workers. Many companies are afraid of trying a results-only work environment (ROWE) because they’re afraid of the employees who might be lazy and take advantage of it. Pink argues, however, that when you design policies to restrict bad behavior, they can actually encourage more bad behavior, whereas designing policies on the assumption that most workers are ethical and responsible actually helps to encourage good behavior.
When working with teams, Pink suggests a few ways to ensure everyone has the “Goldilocks tasks” that facilitate flow. Managers should assemble teams with diverse range of skills and experiences and should avoid pitting team members against each other. If some team members find their tasks too easy or too challenging, managers should shift tasks between team members. People should be motivated by reminding them of their shared purpose rather than bribing them with monetary rewards. Pink suggests following the model of “agile” software development, which focuses on building projects around highly motivated individuals and keeping the development process simple and loose.
Finally, Pink addresses employees who might feel overwhelmed by the challenge of changing their company’s environment. He suggests first starting small and asking what you can change in your own space, then letting those small changes pile up over time. Then, he says you should just take your own subversive steps to change the system in your own way. Further, if you want to persuade your boss to change, focus mainly on results (boosting profits, increasing sales, etc.) rather than theory and science.
Pink covers the subject of compensation, emphasizing the importance of pay that meets employees’ needs so that their intrinsic motivation can be set free. Employees should be paid fairly compared to other workers doing similar work, both within and outside of the company. When people feel they’re being unfairly paid, Pink says, they will lose their motivation. In fact, Pink suggests paying workers a little bit more than average. While it might go against conventional wisdom, companies who pay workers slightly more than what the market says they should tend to attract better workers, increase employee loyalty, and boost morale. Lastly, by basing pay on a variety of wide-ranging and long-term performance goals, managers can prevent workers from cutting corners to achieve short-term goals. He acknowledges that some people may believe these strategies won’t work for commission-based sales jobs, but he offers examples of sales companies that eliminated commissions in favor of flat rate salaries and subsequently saw improvements in sales, company morale, worker cooperation, and ethical behavior.
The chapters in Section 3 of Drive are distinct from the previous two sections. Here, Pink has finished laying out his reasoning and arguments, and now shifts his focus to providing a real-world application of the book’s concepts. He addresses multiple audiences: bosses and managers, employees, teachers, parents, and individual people, showing how the ideas laid out in the book can be applied in a variety of ways to improve motivation, productivity, and general life happiness in multiple facets of society.
In this first set of chapters, Pink’s focus is on applying the concepts of Drive in a business context. He does so first from the perspective of an individual, giving instructions on how to meet The Human Desire for Autonomy, Mastery, and Purpose in the workplace and how to sustain internal motivation throughout a long and varied working life. When he suggests that readers try to sum up what they want to accomplish in their lives in a single sentence or answer the questions “What gets you up in the morning?” and “What keeps you up at night?,” he is asking them to think about purpose. When he suggests that they repeat actions they want to perfect or seek out critical feedback, he is offering advice on how to achieve mastery. By framing all this advice as geared toward personal satisfaction rather than pleasing one’s bosses, he is emphasizing autonomy.
Pink then shifts his perspective to that of a manager, offering advice for how to foster intrinsic motivation in employers. In addition to the three key elements noted above, much of this advice is focused on The Need for Creativity in the Modern World. Pink assumes he is speaking to managers whose employees do primarily “heuristic” work, and his advice aims to create the conditions for creativity and innovation.
In Chapter 3, Pink turns his attention specifically to the issue of compensation—a complicated one given what he has already said about the danger of extrinsic motivation. Here, he gives specific advice to support the philosophy he explained in Part 1—that compensation should be fair and reliable, so that it ceases to be either a carrot or a stick in the minds of workers.
By Daniel H. Pink